Category: Collaborative
In the group, I was mainly responsible for the environment, rendering, and sounds.
Through the project production of this collaborative unit, I have a more comprehensive and in-depth understanding of the animation production process and the technologies that need to be mastered, which has played a very important role in guiding my future VFX study. From the pre-planning of the animation film, it is especially important to determine the length and volume of the animation and to plan the animation production timeline in advance to provide more time for later synthesis and editing. The division of labor and communication between team members is very important when producing an animation, which can greatly enhance the efficiency of the production, while a clear division of labor will allow team members to focus their resources on their own work, so as to ensure the quality of each part of the production. In the process of making the model, I have a deeper understanding of the influence of the detail level of the model map on the overall model, and the influence of the light distribution on the final rendering effect. Working with the 2D animation students has given me a deeper understanding of the aesthetics of composition and color distribution, and their control of details is also worth learning. All in all, this collaborative project was a great opportunity for me to exercise my communication skills in the field of animation, and to discover my own shortcomings in the field of VFX production, which will provide me with important guidance for my future studies and the production of my works, and will benefit me a lot.
This week we mainly distributed the city models more randomly to make them look more realistic and at the same time added window materials and building textures to the city models. At first, I use the mash lights to generally show some cyberpunk concepts. And then added some cyberpunk details to various parts of the city, such as holographic projections, billboards, and high-rise warning lights, Also add some fog and steam effects. At the same time set up the camera for the scene according to the storyboard.




After this, Roos and I added sound and music to the short film

In the collaborative project, I’m mainly responsible for making the first scene in the storyboard. In the first scene of this animation, it is necessary to make the audience realize that this is a future cyberpunk style city at night, so in In the choice of building style, I borrowed from many urban styles in Japanese anime, and also adopted a certain neon effect in the treatment of lights and fog.


The buildings I made will be roughly divided into two parts, the front and the back, to serve the overall story more specifically. The tall buildings at the rear symbolize the nobility and privileged class in this future cyberpunk world, holding social All the resources are still plundered and exploited by ordinary poor people. On the contrary, the lower buildings in the front of the scene symbolize the ordinary people who are exploited and squeezed by the privileged class.

This is the story scene built by other members of our environment construction team, a main street, and an alley.



We also used some free city assets from FREE 3D Asset Kit: Neo City – KitBash3D and https://free3d.com/zh/
Collaborative Project 2D Animation
While we are working on the environment scene, our 2D animation team is also carefully making 2D animation for our scene
This is the portal drawn by Jiajing Huang
These are the billboards drawn by Hanwen Li
Simultaneously as we were working on the environment scenes, motion animation was in progress by our character animation team.
This is the character made by Fan Kang


Collaborative Project Presentation
In the middle of our collaborative project, our group conducted a presentation on the project process and output as well as some problems encountered in the project
During these two weeks, our team completed some basic layouts of the street environment, in the process of environment modeling, we will model some relatively basic model modeling, and we also use some 3D resources (Available at: https://free3d.com/zh/) (Available at: FREE 3D Asset Kit: Neo City – KitBash3D ) that are free of copyright and available for free use to improve our environment construction and our model artist also completed the modeling of the characters, and we also completed some basic actions of the characters in the storyline motion capture for later animation.





