This week we learned nuke 3d patch and projection, through the camera tracking point, we can create the objects and patterns that we need. And we also use the point cloud generator node to crate a calculated number of points that track how the camera moves through the space. And through the point cloud generator, we also can create the baked mesh group for further adjustment.


For this week’s personal work, we did some 3D patches on the garage floor and some mark points on the wall.
